Demon King Atreus
LegendaryField Notes
Legendary hero built around a 50% starting shield. Low priority in the current meta
- PvP
Tier 5. The shield wins against similar power, but in the 60-second damage-race meta higher-damage heroes do better.
- PvE
Not suited. The dark energy ball mechanic does not fit chapter flow, and 5★ shield recovery is limited to once per round.
- Performance
The 0★ elemental damage +10% and crit damage +30% while shielded vanish once the shield breaks. The 1/4/7★ shield +10% applies to every mode.
The Abyssal Guide skin pulls enemies within 6m when the shield breaks and deals damage over 10s.
- Shards
Obtained from legendary hero summon events (Verdant Revival, War Deity, etc.).
Once you own the hero, star-ups use universal legendary shards, purchasable in the Dice event after reaching 400,000 points.
Lower priority than Thor, Cleo and Otta.
Stars
Starts off with shield equal to 50% HP. When shield is active, elemental DMG +10%, Crit DMG +30%
Chance to summon dark energy orbs when enemies are hit; can pull hate. Energy orbs release energy rings to attack nearby enemies. Up to 3 orbs can be present
When HP is below 50%, absorbs dark energy orbs on the map to restore shield HP (each orb restores 10% HP). Only triggers 1 time per game
Dark energy orbs will form a binding field when destroyed. Enemies caught in the field will have their projectiles slowed and DMG taken increased. Field lasts 10s
By Hotteok · Playing since Feb 2025 · 450 days
Every number and recommendation on this page is verified in-game by the author and kept up to date.